So, you want to know more about
our team, you've come to the right page. Here you'll learn a little bit about
our team and its members.
Our team first originated in the
summer of 2002. I had tried my hand at fan gaming alone but to no avail. A few weeks later, my friend stumbled upon the old crappy game on my computer, so
he started to play it. He told me that he wanted to do that, so I explained to
him how to organize a level and how to do the basic programming that I knew. So
I let him go and when he came over the next time, he had a platform movement
level that had Sonic backgrounds and Mario music. Well, I told him that they
don't mix and that I would help him. So in the months following, we had
organized ourselves and one other friend into the Chao Killer Team. Now my two
friends were handling the level design, better than the first attempt, mind you.
And I was left alone to "program" it all in TGF and MMF. So that's how
our team came to be, now about us.
Blyde - It's the spriting dude! He has contributed a lot to our project, Emerald Ties: Crossing Fates. He made the sweet looking Sonic sprite that's being used in ET: CF =P.
Frank the Hedgehog - And out of no where, Frank makes a reappearance. After regaining internet access, Frank rejoined the team to help with ET:CF's graphical and even some musical needs.
Gamerdude - The first, one and only game "programmer". I started from the basic platform movement events, worked my way up to static, and finally 360 degree movemnt, which is what the game now uses. Besides engine work, I do just about anything that includes making events (everything but level design and graphics). I also maintain the site, as well as keep connections to the rest of the Sonic Fan Gaming community. I am the leader of the team =P.
Rael0505 - Although he's not a full-time member due to his many undertakings, he is very dedicated to ET:CF. Once a tester and someone to throw around ideas with, his role has changed. He's one of the big background designers on the team now. His level designing still continues, but background work remains his primary focus.
Travis - Everyone welcome Travis, the newest addition to CKT! His skills in designing levels is unmatched on the team, so obviously, that's his focus. From what we've seen so far, we expect some great designing out of him. His speed in combination with his skills makes him the ideal level designer.
Zalorus Hedgie - Zalorus does a lot of miscellaneous jobs, as well as level design. He's working on the intro for ET:CF as well as a variety of other assorted things of goodness. He's very eager to work hard, and we can't wait to see what he'll be able to do for the team.
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